-  We need a good structure over 1M - 2NT 
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-  Gazzilli write-up 
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 We play an light initial action 2/1 GF system, with 1NT forcing and weak notrumps in most positions. We open most UNBAL 10HCP hands, and most 11HCP BAL.
 
	
		| Bid | Meaning | 
	
		| 1m | 10-20HCP, 4+cards, or 14-19HCP BAL, better minor | 
	
		| 1M | 10-20HCP, 5+cards | 
	
		| 1NT | 10-13HCP BAL or SEMIBAL, 1st and 2nd NV | 
	
		| 1NT | 14-16HCP BAL or SEMIBAL, 1st/2nd RED, 3rd/4th any | 
	
		| 2♣ | Majors weak 5+/4+ OR SemiGF 1 minor, or 22-23 BAL | 
	
		| 2♦ | Game forcing | 
	
		| 2M | Pressure weak 2 – depending on VUL and POS | 
	
		| 2NT | 20-21 BAL | 
 
	
		| Bid | Meaning | Subsequent | 
	
		| 3♣ | MIN, or accept with 0-2CTRL | 3♦ RE-INV, 3M, 4M to play, else=CUE | 
	
		| 3♦ | GF, shortage | 3♥ shortage ask, else = CUE | 
	
		| 3M | (SEMI)BAL, 4+CTRL |  | 
	
		| 3NT | (SEMI)BAL, 3 CTRL |  | 
	
		| 4M | GOOD 6+ CARDS, little else |  | 
 
Shows 15-17 HCP, bal
	
		| Bid | Meaning | Subsequent | 
	
		| 2♣ | Checkback Stayman | 2M 3 cards | 
	
		| 2♦ | Stayman, GF | 2M 3 cards | 
	
		| 2M | 5+ cards, NF |  | 
	
		| 2NT | Transfer to  ♣ |  | 
 
Used in 1st, 2nd and 3rd not vul positions
	
		| Bid | Meaning | Subsequent | 
	
		| 2♣ | Stayman | 2M 4 card | 
	
		| 2♦ | GF, Stayman |  | 
	
		| 2M | To play |  | 
	
		| 2NT | Bal, INV |  | 
 
Used in 3rd vul and 4th positions
	
		| Bid | Meaning | Subsequent | 
	
		| 2♣ | Stayman | 2M 4/5 cards | 
	
		| 2♦ | Transfer to ♥ |  | 
	
		| 2♥ | Transfer to ♠ |  | 
	
		| 2♠ | Transfer to ♣ |  | 
	
		| 2NT | Transfer to ♦ |  | 
 
	
		| Bid | Meaning | Subsequent | 
	
		| 3♣ | Stayman | 3♦ 4♥/♠,  3M 5 cards, 3NT no 4-card major | 
	
		| 3♦ | Transfer to ♥ |  | 
	
		| 3♥ | Transfer to ♠ |  | 
	
		| 3♠ |  |  | 
 
== 1M - (DBL) ==
Transfers from 1NT to one suit below partener’s. 2M (partener’s suit) - competitive, 3 card support Suit below partener’s - 3 card support
 
	
		| Bid | Meaning | Subsequent | 
	
		| 1NT | Tranfser to ♣ |  | 
	
		| 2♣ | Transfer to ♦ |  | 
	
		| 2♦ | 3 hearts 7-10 HCP |  | 
	
		| 2♥ | 3 hearts 0-7 HCP |  | 
	
		| 2♠ | 3 hearts 11+ HCP |  | 
	
		| 2NT | 4 hearts, inv+ |  | 
	
		| 3♣ | Fit-jump |  | 
	
		| 3♦ | Fit-jump |  | 
	
		| 3♥ | Preempt |  | 
	
		| 3♠ | Splinter |  | 
	
		| 4♣ | Fit-jump |  | 
	
		| 4♦ | Fit-jump |  | 
	
		| 4♥ | Preempt |  | 
	
		| 5m | To play |  | 
 == 1M - (1NT) ==
	
		| Bid | Meaning | Subsequent | 
	
		| DBL | Penalty |  | 
	
		| 2♣ | 5 cards in the unbid major, 3 cards or doubleton honour in parterer’s suit |  | 
	
		| 2♦ | Sound raise to two-major |  | 
	
		| 2M (partener’s suit) | 3 hearts 0-7 HCP |  | 
	
		| 2M (new major) | natural, NF, no fit |  | 
== 1M - (simple two-level overcall) ==
2M (partener’s suit) - 3-card support
 2M (new major) - Natural, forcing
 2NT - 4-card support, inv+
 Cue-bid - 3-card support, inv+
 3M (partener’s suit) - Preempt
 3M (new major) - Fit-jump
 Jump cue-bid - Splinter
 4M (partener’s suit) - Preempt
 4M (new major) - To play
 4 other suit - Fit jump
 
== 1M - (2♣) ==
	
		| Bid | Meaning | Subsequent | 
	
		| 2♦ | Natural, forcing |  | 
	
		| 3♦ | Fit-jump |  | 
== 1M - (2♦) ==
	
		| Bid | Meaning | Subsequent | 
	
		| 3♣ | FNJ |  | 
	
		| 4♣ | Fit-jump |  | 
== 1♠ - (2♥) ==
	
		| Bid | Meaning | Subsequent | 
	
		| 3m | FNJ |  | 
	
		| 4m | Fit-jump |  | 
 
	
		| Bid | Meaning | Subsequent | 
	
		| 2NT | 
	
		| 3m | FNJ |  | 
	
		| 4m | Fit-jump |  | 
 
	
		| Bid | Meaning | Subsequent | 
	
		| 3♣ | GF, no fit, good 5-card suit in the unbid major |  | 
	
		| 3♦ | 3-card support, inv+ |  | 
	
		| 3M (partener’s suit) | competitive, 0-8HCP |  | 
	
		| 3M (new major) | natural, constructive, NF |  | 
	
		| 4m | splinter-jump |  | 
 
 All preempts are standard in 2nd position after initial pass.
 The lightest preempts are made in ‘green’ position after two initial passes.
 
min 5 cards 
	
		| Bid | Meaning | Subsequent | 
	
		| 2NT | asking | 3♣ 5 cards, bad hand; 3♦ 5 cards good hand; 3♥ 6 cards bad hand; 3♠ 6 cards good hand | 
	
		| 3M | preempt |  | 
	
		| Other | Forcing |  |