We open ALL hands between 7 and 13 hcp. We pass ALL hands 0-6 or 14+ (1st and 2nd seat).
When we open, we usually show the exact number of cards in a major (or both). Usually we deny length in the other major. Exception: the 1c (in 1st and 2nd) and 1h (3rd, 4th) openings can contain also 4 spades (if 11-13 hcp). When we open a minor, we deny lenght in both majors (0-3 hearts, 0-3 spades). With a 4 card major and a longer minor, we always open with the major.
1d = 4s, 7-13, unbal (2-under)
1s = 5-4 / 5-5 minor, 7-13 hcp
2h = 7-13, 4-4 / 5-4 majors
3h = 7-13 hcp, 5-5 / 6-5 majors
2c → 4d 2-under
4h, 4s, 5c, 5d = to play
4nt = ask for specific aces
They double
pass = to play
rdbl = relay bid, at least invitational values
2nt / 3nt = fit showing raise
new suit (at minimum level) = non-forcing, to play [including the intermediary bid that is used as a relay if they don’t double]
new suit (any jump) = fit + the named suit
They overcall
dbl = pass if not singleton or void in this suit or a very special hand, usually denies fit
pass = strongly suggests a singleton elsewhere
cue-bid
new suit = natural, singleton in the doubled suit or 10 cards in the 2 suits bid
suit rebid = natural, singleton in the doubled suit or a very special hand (for instance a 7222 hand that opened lower than the normal level according to the system)
2nt = 4 card fit, 10+ hcp
cuebid = 3 card fit, at least invitational values
new suit (at minimum level) = natural, forcing
new suit (any jump) = fit + the named suit
They double
2nt, 3c, 3d, 3h, 3s = system on
2s does not promise anything about spades, but partner must pass
subsequent double
2nt = bid your best minor
3c, 3d = absolutely to play, no questions asked
use 2s as an escape sequence when we get doubled in 2h and partner has something like 2-1 majors
pass - 1c
The following bids are simmetric and apply both after (pass - 1c - ?) and after (pass - 1c - 1d - ?)
1h = 18+, any shape
1s = 0-4 hcp, 0-4 spades
pass = 18-20, 5 spades
1nt = 20-21
2c = absolute game forcing
2d, 2h, 2s, 3c = 18-22 hcp, nat (21-22 if 2s)
2nt = 22-23
1nt = 0-4, 5+ spades
2c = absolute game forcing
2d, 2h, 3c = 18-22 hcp, nat
2s = to play (2-3 spades, 18-21 bal or semi-bal)
2nt = 22-23, 0-2 spades
3s = 22-23, 3 spades / 18-21, 4 spades
2c = 5-6 hcp, balanced, game forcing
2nt = balanced hand or semibalanced
2d, 2h, 2s, 3c = nat, unbal
2d, 2h, 2s, 3c = 5-6 hcp, 5+ cards, game forcing
3d, 3h, 3s = 0-4 hcp, 7 cards
1s, 2c, 2d, 2h = 5 cards, 14-17
1nt = 17-19
>=2s = solid suit, 14-17, “bid what you can make”
Assume x is the 2-under opening
x+1 = relay bid, at least invitational values
2nt (when available and =/= x+1) = 4 card fit, 10+ hcp
x+2 = to play
new suit = nat, non-forcing, 6+ cards
pass = 0-2 cards
fit = 3 cards
x+6 = (see new suit)
jump new suit (=/= x+6) = fit + the suit named
Exception: after 3s
3nt = to play
4d = relay bid
After 3nt opening
2s = to play
2nt = relay bid, 0-3 hearts, 0-3 spades, game forcing
3c, 3d = 4 cards, 4441 shape
3h, 3s = 5 cards in the suit named (5-4 shape)
4h, 4s = 6 cards in the suit name (6-4 shape)
3c = 4+ hearts, invitational+
3h = does not accept the invitation
anything else = natural, 9-10 hcp, game forcing
3d = 4+ spades, invitational+
3s = does not accept the invitation
anything else = natural, 9-10 hcp, game forcing
3h, 3s = to play
3nt = to play
3s = to play
3nt = to play
4c = heart fit, slam invite
4d = spade fit, slam invite